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Timberborn

Timberborn · Reference

Every Timberborn good, who makes it and who uses it

Sortable list of every Timberborn good and food: which building makes it, which crop or tree grows it, which recipes use it, and its faction.

Every good in Timberborn Version 1 in one table: food, ingredients, building materials and the two fluids. For each one you can see which workplace makes it, which crop, tree or bush grows it, which recipes eat it, and how many workplaces need it to be built. Search for a good, or filter by type or faction.

Version 1. Made by and Used by come from the workplace recipes; Grown from comes from the crop and tree pages.
GoodTypeFactionMade byGrown fromUsed by (recipes)Workplaces built with itSatisfies a need
AlgaeAlgaeIngredientIron TeethHydroponic GardenHydroponic Garden–Food FactoryFood Factory–No
Algae RationsAlgae RationsFoodIron TeethFood FactoryFood Factory–––Yes
AntidotesAntidotesMaterialFolktailsHerbalistHerbalist–––Yes
BadwaterBadwaterFluidBothBadwater PumpBadwater Pump Badwater RigBadwater Rig Deep Badwater PumpDeep Badwater Pump–CentrifugeCentrifuge DischargeDischarge Explosives FactoryExplosives Factory–No
BerriesBerriesFoodBoth–Blueberry Bush: 12 days, 3 per harvest, then every 12 daysHerbalistHerbalist–Yes
BiofuelBiofuelMaterialFolktailsRefineryRefinery–Bot Part FactoryBot Part Factory–Yes
BooksBooksMaterialFolktailsPrinting PressPrinting Press–––Yes
Bot ChassisBot ChassisMaterialBothBot Part FactoryBot Part Factory–Bot AssemblerBot Assembler–No
Bot HeadsBot HeadsMaterialBothBot Part FactoryBot Part Factory–Bot AssemblerBot Assembler–No
Bot LimbsBot LimbsMaterialBothBot Part FactoryBot Part Factory–Bot AssemblerBot Assembler–No
BreadBreadFoodFolktailsBakeryBakery–––Yes
Canola OilCanola OilIngredientIron TeethOil PressOil Press–FermenterFermenter Food FactoryFood Factory Grease FactoryGrease Factory–No
Canola SeedsCanola SeedsIngredientIron Teeth–Canola crop: 9 days, 3 per harvestOil PressOil Press–No
CarrotsCarrotsFoodFolktails–Carrot crop: 4 days, 3 per harvestRefineryRefinery–Yes
CassavaCassavaIngredientIron Teeth–Cassava crop: 5 days, 1 per harvestFermenterFermenter–No
CatalystCatalystMaterialFolktailsRefineryRefinery–––Yes
Cattail CrackersCattail CrackersFoodFolktailsBakeryBakery–––Yes
Cattail FlourCattail FlourIngredientFolktailsGristmillGristmill–BakeryBakery–No
Cattail RootsCattail RootsIngredientFolktails–Cattail crop: 8 days, 3 per harvestGristmillGristmill–No
ChestnutsChestnutsIngredientFolktails–Chestnut Tree: 23 days, 3 per harvest, then every 8 daysGrillGrill–No
CoffeeCoffeeMaterialIron TeethCoffee BreweryCoffee Brewery–––Yes
Coffee BeansCoffee BeansIngredientIron Teeth–Coffee Bush: 9 days, 1 per harvest, then every 3 daysCoffee BreweryCoffee Brewery–No
CornCornIngredientIron Teeth–Corn crop: 10 days, 2 per harvestFood FactoryFood Factory–No
Corn RationsCorn RationsFoodIron TeethFood FactoryFood Factory–––Yes
DandelionsDandelionsIngredientFolktails––HerbalistHerbalist–No
DirtDirtMaterialBothDirt ExcavatorDirt Excavator–––No
Eggplant RationsEggplant RationsFoodIron TeethFood FactoryFood Factory–––Yes
EggplantsEggplantsIngredientIron Teeth–Eggplant crop: 12 days, 3 per harvestFood FactoryFood Factory–No
ExplosivesExplosivesMaterialBothExplosives FactoryExplosives Factory–––No
ExtractExtractMaterialBothCentrifugeCentrifuge–Efficient MineEfficient Mine Grease FactoryGrease Factory RefineryRefinery–No
Fermented CassavaFermented CassavaFoodIron TeethFermenterFermenter–––Yes
Fermented MushroomsFermented MushroomsFoodIron TeethFermenterFermenter–––Yes
Fermented SoybeansFermented SoybeansFoodIron TeethFermenterFermenter–––Yes
FireworksFireworksMaterialBothExplosives FactoryExplosives Factory–––No
GearsGearsMaterialBothGear WorkshopGear Workshop–Bot Part FactoryBot Part Factory27No
GreaseGreaseMaterialIron TeethGrease FactoryGrease Factory–––Yes
Grilled ChestnutsGrilled ChestnutsFoodFolktailsGrillGrill–––Yes
Grilled PotatoesGrilled PotatoesFoodFolktailsGrillGrill–––Yes
Grilled SpadderdockGrilled SpadderdockFoodFolktailsGrillGrill–––Yes
KohlrabiesKohlrabiesFoodIron Teeth–Kohlrabi crop: 3 days, 2 per harvest––Yes
LogsLogsMaterialBoth–Birch: 7 days, 1 log Pine: 12 days, 2 logs Oak: 30 days, 8 logs Maple: 28 days, 6 logs Chestnut Tree: 23 days, 4 logs Mangrove Tree: 10 days, 2 logsBakeryBakery CentrifugeCentrifuge Coffee BreweryCoffee Brewery Food FactoryFood Factory GrillGrill Industrial Lumber MillIndustrial Lumber Mill Lumber MillLumber Mill MetalsmithMetalsmith Paper MillPaper Mill SmelterSmelter30No
Mangrove FruitsMangrove FruitsFoodIron Teeth–Mangrove Tree: 10 days, 4 per harvest, then every 10 days––Yes
Maple PastriesMaple PastriesFoodFolktailsBakeryBakery–––Yes
Maple SyrupMaple SyrupIngredientFolktails–Maple tree: 28 days, 3 per harvest, then every 12 daysBakeryBakery RefineryRefinery–No
Metal BlocksMetal BlocksMaterialBothSmelterSmelter–Bot Part FactoryBot Part Factory14No
Metal PartsMetal PartsMaterialIron TeethMetalsmithMetalsmith––2No
MushroomsMushroomsIngredientIron TeethHydroponic GardenHydroponic Garden–FermenterFermenter–No
PaperPaperMaterialFolktailsPaper MillPaper Mill–HerbalistHerbalist Printing PressPrinting Press–No
Pine ResinPine ResinMaterialBoth–Pine tree: 12 days, 2 per harvest, then every 7 daysWood WorkshopWood Workshop1No
PlanksPlanksMaterialBothIndustrial Lumber MillIndustrial Lumber Mill Lumber MillLumber Mill–Bot Part FactoryBot Part Factory Gear WorkshopGear Workshop Printing PressPrinting Press Wood WorkshopWood Workshop23No
PotatoesPotatoesIngredientFolktails–Potato crop: 6 days, 1 per harvestGrillGrill RefineryRefinery–No
Punch CardsPunch CardsMaterialFolktailsPrinting PressPrinting Press–––Yes
Scrap MetalScrap MetalMaterialBothEfficient MineEfficient Mine MineMine–MetalsmithMetalsmith SmelterSmelter2No
SoybeansSoybeansIngredientIron Teeth–Soybean crop: 8 days, 2 per harvestFermenterFermenter–No
SpadderdockSpadderdockIngredientFolktails–Spadderdock crop: 12 days, 3 per harvestGrillGrill RefineryRefinery–No
Sunflower SeedsSunflower SeedsFoodFolktails–Sunflower crop: 5 days, 2 per harvest––Yes
Treated PlanksTreated PlanksMaterialBothWood WorkshopWood Workshop–Efficient MineEfficient Mine MineMine9No
WaterWaterFluidBothDeep Water PumpDeep Water Pump Large Water PumpLarge Water Pump Water PumpWater Pump–Coffee BreweryCoffee Brewery DischargeDischarge Hydroponic GardenHydroponic Garden RefineryRefinery–Yes
WheatWheatIngredientFolktails–Wheat crop: 10 days, 3 per harvestGristmillGristmill–No
Wheat FlourWheat FlourIngredientFolktailsGristmillGristmill–BakeryBakery–No

How to read the table

Made by and Used by are built from the recipes in the buildings table, so a good with a long Used by list is a bottleneck worth stockpiling. Planks feed several recipes and 23 of the 51 workplaces need them to be built; gears go into 27 workplaces. Running out of either stalls construction for the whole colony.

Grown from is the crop, tree or bush that produces it, with days to mature and the harvest. Crops are harvested once per planting: a carrot tile gives 3 carrots after 4 days and then has to be replanted. Trees and bushes with a regrow time keep giving after the first harvest. A Chestnut Tree takes 23 days to mature, gives 3 chestnuts, then gives 3 more every 8 days for as long as it stands, and still yields 4 logs when you finally cut it.

Satisfies a need marks goods the wiki lists as satisfying a beaver need. Every food does (hunger, plus its own nutrition need for well-being), water does (thirst), and a few materials do too: books, coffee, antidotes, catalyst, punch cards, biofuel and grease (some of these are for bots).

Things that trip players up

The table covers goods that appear in a workplace recipe, a build cost or a plant harvest on the wiki. Dandelions have no growth data on the wiki yet, so their row shows only the recipe that uses them.

Game art © Mechanistry. Not affiliated. Icons from the Official Timberborn Wiki (timberborn.wiki.gg), CC BY-SA 4.0. (license).