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Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic · Reference

Every production building, with workers, inputs and outputs

Sortable table of 35 Workers & Resources production buildings: workers, daily inputs and outputs, power and water, from the official wiki.

On this page

Every production building the official wiki gives full or partial figures for, in one table. Search by name, filter by industry, or pick a good in the Inputs or Outputs filter to see every building that eats or makes it. Click a column heading to sort, for example by workers to find the cheapest buildings to staff.

Per building per day at full staffing, official wiki figures (game version 1.1.1.7). A dash means the wiki lists no figure.
BuildingIndustryWorkersInputs per dayOutputs per dayPower MWh/dayWater m³/day
Food factoryFood factoryFood and consumer goods170CropsCrops ×42 tFoodFood ×20 t7.63.4
DistilleryDistilleryFood and consumer goods100CropsCrops ×30 tAlcoholAlcohol ×6 t132
Clothing factoryClothing factoryFood and consumer goods80FabricFabric ×2.4 tClothesClothes ×1.2 t––
Fabric factoryFabric factoryFood and consumer goods100CropsCrops ×20 t ChemicalsChemicals ×0.5 tFabricFabric ×5 t––
Chemical plantChemical plantChemicals and oil60GravelGravel ×0.72 t WoodWood ×0.84 t CropsCrops ×0.78 t OilOil ×1.2 tChemicalsChemicals ×0.81 t2511.2
Large chemical plantLarge chemical plantChemicals and oil700GravelGravel ×8.4 t WoodWood ×9.8 t CropsCrops ×9.1 t OilOil ×14 tChemicalsChemicals ×9.4 t197133
Livestock farmLivestock farmFarming50CropsCrops ×20 tLivestockLivestock ×10 t314.3
Small field (0.36 ha)Small field (0.36 ha)Farming––CropsCrops ×0.09 t––
Medium field (1.57 ha)Medium field (1.57 ha)Farming––CropsCrops ×0.274 t––
Big field (4.81 ha)Big field (4.81 ha)Farming––CropsCrops ×0.822 t––
Gravel processing plantGravel processing plantConstruction materials15Quarried stoneQuarried stone ×120 tGravelGravel ×82 t240.3
Small gravel processing plantSmall gravel processing plantConstruction materials5Quarried stoneQuarried stone ×40 tGravelGravel ×27 t9.20.1
Gravel quarry (40 workers)Gravel quarry (40 workers)Construction materials40–Quarried stoneQuarried stone ×140 t9.8–
Gravel quarry (100 workers, patch 0.9.0)Gravel quarry (100 workers, patch 0.9.0)Construction materials100–Quarried stoneQuarried stone ×350 t23–
Cement plantCement plantConstruction materials30CoalCoal ×22 t GravelGravel ×210 tCementCement ×81 t6.90.6
Large cement plantLarge cement plantConstruction materials40CoalCoal ×28 t GravelGravel ×240 tCementCement ×108 t6.30.8
Concrete plantConcrete plantConstruction materials5GravelGravel ×135 t CementCement ×30 tConcreteConcrete ×175 t1585.1
Prefab panels factoryPrefab panels factoryConstruction materials65CementCement ×33 t GravelGravel ×65 tPrefab panelsPrefab panels ×71 t81.3
Asphalt plantAsphalt plantConstruction materials5BitumenBitumen ×20 t GravelGravel ×125 tAsphaltAsphalt ×145 t180.1
Brick factoryBrick factoryConstruction materials75CoalCoal ×33 tBricksBricks ×51 t31.5
Coal ore processing plantCoal ore processing plantMining and metal15Coal oreCoal ore ×210 tCoalCoal ×120 t15–
Coal mineCoal mineMining and metal220–Coal oreCoal ore ×924 t9.24.4
Iron ore processing plantIron ore processing plantMining and metal15Iron oreIron ore ×225 tIronIron ×105 t170.3
Iron mineIron mineMining and metal250–Iron oreIron ore ×1,000 t115
Steel millSteel millMining and metal500IronIron ×200 t CoalCoal ×357 tSteelSteel ×43 t4810
Oil refineryOil refineryChemicals and oil500OilOil ×250 tFuelFuel ×125 t BitumenBitumen ×75 t––
PumpjackPumpjackChemicals and oil––OilOil ×7 t––
SawmillSawmillConstruction materials20WoodWood ×180 tBoardsBoards ×140 t––
Woodcutting postWoodcutting postConstruction materials30–WoodWood ×189 t––
Plastics factoryPlastics factoryChemicals and oil–OilOil ×27 t ChemicalsChemicals ×2.97 tPlasticsPlastics ×6.6 t––
Mechanical components factoryMechanical components factoryMining and metal–SteelSteel ×22 tMechanical componentsMechanical components ×15 t––
Alumina plantAlumina plantMining and metal370BauxiteBauxite ×77 t ChemicalsChemicals ×2.6 tAluminium oxideAluminium oxide ×33 t––
Uranium processing plantUranium processing plantNuclear–Uranium oreUranium ore ×36 tUranium oxideUranium oxide ×1.7 t––
Uranium conversion plantUranium conversion plantNuclear–Uranium oxideUranium oxide ×2 t ChemicalsChemicals ×0.21 tUF6UF6 ×0.96 t––
Nuclear fuel fabrication plantNuclear fuel fabrication plantNuclear–UF6UF6 ×0.4 t ChemicalsChemicals ×0.75 tNuclear fuelNuclear fuel ×0.095 t––

How to read the table

All figures are per building per day with every job filled, as listed on each building's wiki page. A dash means the wiki gives no number for that cell. We leave those blank rather than guess, so a dash in Power does not mean the building runs without electricity.

  • Workers is the full crew. A building at half staff makes about half the output, so a chain that looks balanced on paper runs short if your housing cannot fill every shift.
  • Inputs and outputs are tonnes per day. Oil refinery The oil refinery is the only building here with two outputs: it always makes 125 t of fuel and 75 t of bitumen together from 250 t of oil.
  • Power is the wiki's maximum energy use per day in MWh. Water is cubic metres per day; for the chemical plants and the livestock farm it includes the process water as well as what the workers drink.

The gotchas

Big field (4.81 ha) Fields list crops per day as the harvest spread over a year: a big field gives 300 t per harvest at 100% fertility, and with seasons on there is one harvest a year, so 300 / 365 = 0.82 t a day. Fields start at 70% fertility, so a new field gives less. The wiki's field worker figures (75, 150 and 250) are maximums, not crews, so they are left out.

Plastics factory Plastics factory, mechanical components factory and the nuclear chain come from the wiki's resource pages, which give rates but no crew size. The plastics inputs are the per-tonne rates (4.09 t of oil and 0.45 t of chemicals per tonne) times the 6.6 t daily maximum.

Mines and quarries produce per worker: 3.5 t of stone, 4.2 t of coal ore, 4.0 t of iron ore and 6.3 t of wood per worker per day. The output column is that rate times the full crew.

Missing buildings: the slaughterhouse, electronics factories, aluminium plant and bauxite mine are not in the table because the wiki lists no complete input and output figures for them yet. When it does, they will be added.

To turn these rates into a full chain with building counts, use the production chain calculator. For every good with its producers and consumers, see the resources list.

Questions

Which production building needs the fewest workers?

The concrete plant and the asphalt plant each run with 5 workers and make 175 t and 145 t a day. The small gravel processing plant also needs 5. The cheapest staffed chain in the game is gravel into concrete, as long as you have cement.

Why does the steel mill need so much coal?

The wiki lists 357 t of coal and 200 t of iron for 43 t of steel a day. That coal takes three coal ore processing plants (120 t each), which is why steel towns grow around coal mines.

Do the figures change with game version?

They can. These come from wiki pages last edited in August 2026 for version 1.1.1.7. If your building's info window shows a different number, trust the game and tell us.

Game art © Hooded Horse. Not affiliated. Icons from the Workers & Resources Wiki (wiki.hoodedhorse.com), CC BY-SA 4.0. (license).