Every good the production buildings make or use, from quarried stone to nuclear fuel. Each row shows the building that makes the good, what goes into it, and which buildings consume it. Filter by Used by to answer questions like "what needs chemicals?", or by Transport to see everything one truck type can carry.
| Good | Type | Made in | Made from | Used by | Uses (wiki) | Storage | Transport |
|---|---|---|---|---|---|---|---|
| Construction materials | – | Construction | – | Dumper | |||
| Construction materials | – | Construction Export | Open storage | Open hull | |||
| Construction materials | – | Construction Export | Open storage | Open hull | |||
| Construction materials | Concrete factory | Dry bulk storage | Dry bulk tank | ||||
| Construction materials | – | Construction | – | Concrete mixer | |||
| Construction materials | Aggregate storage | Dumper | |||||
| Construction materials | – | Construction Export | Open storage | Open hull | |||
| Consumer goods | – | Shops Export | Warehouse | Covered hull | |||
| Consumer goods | – | Export | Warehouse | Covered hull Boxcar | |||
| Consumer goods | Warehouse | Covered hull | |||||
| Consumer goods | – | Citizen consumption Export | Warehouse | Covered hull | |||
| Farm products | – | Grain storage | Covered hull | ||||
| Farm products | – | Livestock hall/range | Covered hull | ||||
| Fuel and energy | Export | Oil/fuel storage | Oil tank Tanker | ||||
| Fuel and energy | – | – | – | ||||
| Fuel and energy | – | Export | Oil/fuel storage | Oil tank Tanker | |||
| Industrial goods | Export | Warehouse | Covered hull Boxcar | ||||
| Industrial goods | – | Construction | Warehouse | Covered hull | |||
| Industrial goods | – | Warehouse | Covered hull | ||||
| Metals | – | Dry bulk storage | Dry bulk tank | ||||
| Metals | – | – | – | ||||
| Metals | – | – | – | ||||
| Nuclear | – | Export Nuclear power plant | Nuclear fuel fabrication | Open hull | |||
| Nuclear | Export | Space for vehicles/containers (large) | Open hull | ||||
| Nuclear | Export | Open storage | Open hull | ||||
| Raw materials | – | – | – | – | – | ||
| Raw materials | – | – | – | – | |||
| Raw materials | – | – | – | – | |||
| Raw materials | – | Production Export | Oil/fuel storage | Oil tank Tanker | |||
| Raw materials | – | Aggregate storage | Dumper | ||||
| Raw materials | – | – | Aggregate storage | Dumper | |||
| Raw materials | – | – | – | – |
How to read the table
- Made in and Made from come from the buildings table. A good with an empty Made in column, such as bauxite or uranium ore, has no producer figures on the wiki, so the calculators treat it as a raw input you mine or import.
- Used by lists only buildings in our data. Uses (wiki) is the wiki's own list for that resource, which also covers construction sites, shops, vehicle production and export. That is why food shows no building under Used by but "Citizen consumption" under Uses.
- Storage and Transport come from the resource's wiki infobox. They decide which warehouse and which truck or wagon you need. Coal, iron, steel and wood have no resource page on the wiki yet, so those cells are blank.
Goods that trip up new players
Gravel is the most used good in the table: two chemical plants, two cement plants, the concrete plant, the prefab factory and the asphalt plant all take it, on top of construction. A gravel shortage stalls almost every building site, so build gravel early and overbuild it.
Chemicals come out slowly. The small chemical plant makes only 0.81 t a day from four inputs (gravel, wood, crops and oil), yet the fabric factory, plastics factory, alumina plant and both nuclear fuel plants need them. Many players import chemicals for years.
Cement and concrete need different transport. Cement moves in dry bulk tanks into dry bulk storage. Concrete leaves the plant in concrete mixers, and the wiki lists no storage building for it, so put the concrete plant near your construction offices.
Bitumen and fuel share oil tanks and fuel storage. The refinery makes both together, so plan an asphalt plant or an export route for the bitumen before you build a refinery for fuel.
Questions
What goods do citizens buy?
Food, meat, clothes, alcohol and electronics, sold through shops. Food, clothes and alcohol have full production figures here; meat and electronics do not, because the wiki lacks complete figures for the slaughterhouse and the electronics factory.
Which goods have no producer listed?
Bauxite and uranium ore. The wiki gives uranium ore as 0.75 t per worker per workday at the mine but no crew size, so a daily figure cannot be worked out.
Can every good be imported?
The wiki's trade page says every resource except electricity can be bought and sold at a customs house. Electricity goes through electrical connections at the border instead.